40% of the world’s population are gamers, so what role do blockchains play?

Jonny Fry
7 min readMay 29, 2024

Gaming has become a global phenomenon with over 3.1 billion people (nearly 40% of the world’s population) playing video games. Furthermore, the eSports market, a significant segment of the gaming industry, is experiencing rapid growth. It is projected to expand from $2.06 billion in 2024 to $9.29 billion by 2032, demonstrating a compound annual growth rate (CAGR) of 20.7% during this period; North America accounted for a market value of $0.50 billion in 2023. And high-stakes tournaments are a hallmark of the eSports scene, with ‘The International 2021’ offering the largest prize pool to date at over $40 million. The most recent Dota 2 tournament, ‘The International 2023’ (held in Seattle), had a prize pool of around $3.38 million so continuing the tradition of significant financial rewards for top players.

McLaren bring F1 to eSports

Source: Teamblockchain

Meanwhile, the gaming market in the Philippines is experiencing robust growth and significant economic impact within Southeast Asia. With 43 million gamers spending a collective $572 million last year, the Philippines emerged as the 25th-largest gaming market globally, underscoring its growing importance in the industry. Gaming has become deeply ingrained in Filipino culture with an impressive 95% of internet users

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Jonny Fry

#DigitalAssets#Tokens #ChairmanGemini #Fintech #Blockchain #Assetmanager #Speaker #DigitalBytes #Economics @Teamblockchain Twitter:@jonnyfry175